MVP
from€3,000
One product core in both stores - test the idea on real users before big spending.
For startups and hypothesis testing
- iOS + Android from one codebase
- Auth and the core user flow
- App Store and Google Play publishing included
Mobile apps · Warsaw
Mobile app development in Warsaw: iOS and Android from one React Native codebase, a working MVP in 4–8 weeks, with store publishing included.
4–8 wks
to MVP
2-in-1
one codebase
★4.9
in the stores
Your app
Home screen
Native on iOS & Android
The problem
Good ideas die not from competition but from three banal things. All three are solved by approach, not budget.
A classic agency sells you process: briefs, sprints, project managers. Meanwhile the idea goes cold. A hypothesis needs a working MVP in 4-8 weeks, not a slide deck next quarter.
Builders are great until the first “can we also…”: subscriptions grow, the app lags, it looks like a template in the stores, and there's nowhere to take your work. You end up rewriting anyway - on a second budget.
Apple review, developer accounts, certificates, privacy policies, screenshots for every screen size. Half of DIY apps get stuck right here - one step from the store.
Live preview
One codebase — iOS and Android. From MVP to App Store and Google Play release, with native speed and animations.
01 · Onboarding
Sign-up, Google and Apple login, payments — ready out of the box. Users are in within seconds.
Formats
Four typical scenarios. Not sure which is yours - pitch the idea on a call. If it can be tested with a €300 bot instead of a €3,000 app, that's exactly what I'll tell you.
from€3,000
One product core in both stores - test the idea on real users before big spending.
For startups and hypothesis testing
from€7,000
A full product with a backend, payments and push - ready for the first paying users.
For businesses that earn through the app
from€15,000
A scalable system: integrations, admin panel, roles, and support after launch.
For companies with a live audience
from€300
An app inside Telegram: no stores, no review, no install. Often the cheapest way to test an idea.
For fast launches and Telegram audiences
Case study
Not a concept or a prototype - a live app you can download right now. This is the level I build mobile products at.
A native iOS app for the gym: AI workout analysis, live set tracking, and programmes that respond to your real numbers.
200+
Exercises with video demos
~10s
AI analysis turnaround
iOS 17+
Native SwiftUI build
«The post-workout analysis is the thing. It's like having a coach who actually looks at the numbers and doesn't pretend everything is fine when you stalled.»
One codebase, two stores, one build pipeline. No separate teams per platform.
Apple Sign-In, Google, magic-link, Stripe, RevenueCat for subscriptions, Expo Push — the standard kit ready.
Firebase / Supabase / Node.js — we pick per case. With native rate-limiting, auth and validation.
I handle App Store Connect and Google Play Console — beta tracks, screenshots, metadata, review responses.
Via EAS Update — patches ship in minutes without a new store release.
Firebase Analytics, PostHog, Sentry — everything you need to understand what's happening with users.
Zero risk
Not verbal promises - clauses in the contract we sign before work starts.
I name the price before we start and don't change it midway. If the feature list grows - we agree on a new quote first, then I build.
The release date is written into the contract. If a delay is my fault - you get a discount for every week of slippage.
Apple and Google accounts are registered to you, the code goes to your GitHub. Switch developers - the app stays yours.
Apple and Google reviews are my job: certificates, screenshots, listings. If a store bounces the app - I fix and resubmit at no charge.
Process
The typical MVP plan. A bigger app walks the same steps, each stage just takes longer. You'll watch progress on your own phone, not in reports.
30 minutes on the idea: who the user is, which action matters most, how you make money. Then a screen map, a quote and a contract with a release date.
I build the main flow straight in code. Within a couple of weeks you have a working build in TestFlight on your phone - you tap through, comment, I adjust.
Auth, database, payments, push. Every new build lands on your phone automatically - progress is on your screen, not in reports.
Screenshots, listings, ASO copy, Apple and Google review. After release I hand over access and show you the analytics: installs, funnel, retention.
Plans
market: €3 500
Validate your idea with real users — one core app flow, published in both stores.
React Native / Flutter · 3–5 weeks
market: €9 000
A full app with backend, payments and push — ready for your first paying users.
Backend · payments · push · 6–10 weeks
market: €18 000
A scalable product: integrations, an admin panel and post-launch support.
Integrations · admin · support · 10+ weeks
Exact price depends on the number of screens and integrations — we’ll scope it on a free call. Every tier is below the Polish market average.
Comparison
There are four ways to get an app. The question is what you're left with in a year - here's the honest breakdown.
| buildbyalex | Agency | Freelancer | No-code | |
|---|---|---|---|---|
| Turnkey MVP | €3,000-4,000 | €15,000-30,000 | unpredictable | €50-300/mo subscription |
| Time to the stores | 4-8 weeks | 4-8 months | 2 months to ∞ | fast, but not always allowed in |
| iOS + Android at once | often two teams | rarely | depends on the platform | |
| Store publishing included | costs extra | “figure it out yourself” | often impossible | |
| Backend and integrations | yes, expensive | hit or miss | builder limits | |
| You own code and accounts | not always | usually yes | no, you rent the platform | |
| You talk directly to | the developer | a project manager | the contractor | docs and a forum |
| Cost of changes later | €50/hour | a new contract | if you can find them | a growing subscription |
Market ranges from public price lists of Polish agencies and marketplaces, autumn 2025.
Build your quote
Agencies hide prices behind “leave your contact”. Here it's the opposite: tick what your app needs and see the range instantly.
Estimated range
€3,000–3,600
Timeline: 4–6 weeks
This is an estimate, not an offer: the exact figure depends on details and is fixed in the quote after a call. But the order of magnitude is exactly this - no surprises at the end.
The number of screens, integrations, backend and design. A simple project / MVP usually starts in the low tens of thousands of zloty; a larger app costs more. I quote fixed price — we agree the scope and cost up front, no surprises on the invoice.
A short brief is enough: what the app is for, which features are key, and who'll use it. From there we go in stages: analysis and quote → mockups → development in sprints → testing → release → maintenance. You see progress as we go.
Typically 4–6 weeks from kickoff to TestFlight / Internal Testing. Another 1–2 weeks to the public stores (depends on Apple review).
I build one cross-platform app (Expo / React Native) that runs on iOS and Android from a single codebase — you don't pay twice. The same code can later add a web version too. On a tight budget you can launch one platform first and add the second later.
For 90% of product tasks — no. Expo / React Native gives native perf and full hardware access. Native code makes sense for AR, heavy graphics or specialized hardware. I'll tell you straight.
No-code works for a very simple idea, but it hits a wall fast: performance, integrations, ownership and the builder's monthly subscription. A custom app has none of those limits, belongs entirely to you, and scales with the business.
I do — review responses included. Apple Developer and Google Play accounts are set up under your company, and I work under your details. An Apple rejection is standard, not cause for panic — I know what they usually nitpick; we fix and resubmit at no extra charge.
You do — fully. The source code, App Store Connect and Google Play accounts, backend and all keys are set up under your company and transferred to you by contract. I don't hold the project hostage or lock you in: you can keep building it yourself or hand it to any other developer.
Less than the software houses make you fear. Backend hosting and services are typically €10–50/month depending on traffic; the store accounts are $99/year for Apple and a one-time $25 for Google. Fixes and updates for new iOS/Android versions are €50/hour with no mandatory retainer — you only pay when something actually needs doing.
We work across all of Poland and remotely — Warsaw, Kraków, Wrocław, Gdańsk, Poznań or a smaller town, it makes no difference. Calls, demos and handover happen online; the contract and payment are remote. An in-person meeting in Warsaw is available on request.
Publishing is half the job; then ASO kicks in: a name and subtitle matched to store searches, keywords, and screenshots that sell rather than just show screens. I do baseline ASO at publishing. An app also almost always needs a landing page - the page Google finds, with the Download button. I build those too; see the Body Forge landing in my work.
Yes, and it's cheaper than it sounds. Body Forge ships an AI coach on GPT: it reads your workout and returns a personal analysis in ~10 seconds. The same pattern adds an AI consultant, copy generator, photo analysis or voice input to your app. Usually that's +€900 on the quote, not a separate project.
The cross-platform stack updates in step with iOS and Android, and small fixes fall under €50/hour support - usually 1-2 hours a year. The Apple developer account costs $99/year, Google's is a one-off $25, both registered to you. No mandatory “keep it alive” retainers.
It's enough. You don't need a classic spec: on a call we strip the idea down to the core flow - who the user is and which action makes money. From that I produce a screen map and a quote; you approve. It's free and commits you to nothing: worst case, you leave with your idea neatly structured.
What clients say
A few words from founders and teams I've shipped for.
Launched our store in 11 days — multilingual, fast, and already on page one for three of our main keywords.
The Telegram bot handles the first conversation with every lead now. My sales rep only steps in when the deal is hot.
Leads land in our CRM with every field already filled. No more copy-pasting from chats — the pipeline moves itself.
Shipped to the App Store and Google Play in three weeks. The handover docs let my team take it from there without me.
Set up our Google and Meta ads from zero. Cost per lead dropped by about a third in the first month.
He rebuilt the site and six weeks later ChatGPT was recommending us by name. Didn't know that was even possible.
Free 30-minute call. No sales pitch — just a real conversation about what you need and whether I'm the right person to build it.
No sales pitch — just a clear read on your scope.